

And in recent years several works that rely heavily on the post-cyberpunk conventions and tropes and have a strong post-cyberpunk atmosphere managed to drop most of the 'cyber' aspects as well. Post-Cyberpunk characters tend to seek ways to live in, or even strengthen, an existing social order, or help construct a better one." In other words, there is a notable absence of 'punk' elements as found in most other Punk Punk genres. They have careers, friends, obligations, responsibilities, and all the trappings of 'ordinary' life." For this reason, character goals also differed characteristically, "Cyberpunk characters frequently seek to topple or exploit corrupt social orders. In Lawrence Person's "Notes Toward a Post-Cyberpunk Manifesto" he describes typical Post-Cyberpunk protagonists as "anchored in their society rather than adrift in it. What Post-Cyberpunk has that separates it from pure Cyberpunk works is an emphasis on positive socialization.

They explore the emergent possibilities of connectivity and technological change. What the old and new Cyberpunk genres share is a detailed immersion in societies enmeshed with technology. The Cyberpunk genre itself was meant as a reaction to utopian fiction popular in the 1940s and 1950s while exploring technology's possibility for abuse 20 Minutes into the Future (tech from Star Trek will just result in Brave New World), but as the genre itself got so Dark and Edgy that it became unrealistic, it was predictable that Cyberpunk itself would get a deconstruction. Of course, Post-Cyberpunk involves reconstruction of concepts Cyberpunk deconstructed, or deconstruction of Cyberpunk Tropes (such as the Dystopia). Post-Cyberpunk is the reaction to the apathetically bleak setting of Cyberpunk. Where Cyberpunk is futuristic, forward-thinking and on the cutting edge of technology. Where Cyberpunk portrays the future as a Crapsack World, Post-Cyberpunk posits society will probably be about the same, just with cooler gadgets and Crapsaccharine World aspects. Where Cyberpunk is anti-corporate and anti-government, Post-Cyberpunk is willing to give both parties redeeming features. Whereas cyberpunk is/was a Darker and Edgier riposte to older Science Fiction, intended to portray what might happen if we don't all destroy ourselves, Post-Cyberpunk is intended to present a less pessimistic, more idealistic vision. Post-Cyberpunk picks up where Cyberpunk left off.
